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Release 22.1.24 Notes

· One min read

New model viewer implementation which gives editors control over:

  • Background color.
  • Lighting intensity, direction and color.
  • Whether to show a ground in the scene.
  • Select which tonemapping standard to use.
  • Auto open ar option to link directly to a devices native ar implementation.
  • Whether to cast shadows in the scene.
  • Choose output encoding for the renderer. This can help fix color shift on materials.

Resource viewer in scene editor. Selecting resources will add corresponding widgets to the scene at 0, 0, 0 or if you click change on a widget's resource field you can select a new resource through the resource viewer.

Audio Widget. Support for srt files as Closed Captions on video widgets.

Annotations for models and scenes.

Support for area and model targets to build unity based AR experiences.